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Why does it stop at a pink interface after opening?

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make it for quest if you can

I hope to. I ported it to the Quest 1 when that was new, but it could only handle like 10k physics polygons. No idea if I'll be able to optimize it enough in the future

I hope you get it and your doing good

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This is so very cool! Very similar to one of my projects, except mine is 2D only.

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I like it, it is hypnotic to see the movement, I would love to see their process of transforming how those udders grow, but I love it. It's a great job

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TF is coming later! But it'll be a big project

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It's kind of mesmerizing in a way, just watching it jiggling like that...

@.@

I just improved the collision, and now flipping her upside down and watching everything slide around is delightful =]